Thursday, April 14, 2011

Photoshop: Basic Retouch and Colorization

Basic Retouch and Colorization

Apr 20, 2009

This tutorial will show you how to do a basic retouch, change the colorcast of an image and colorize some of its elements.



Step 1. We will use this Naomi Watts image:




Duplicate the layer then go to Filter -> Noise -> Median...and enter a value of around 3 pixels. Then go to Filter -> Blur -> Gaussian Blur... and enter 5 pixels.

Step 2. Add a layer mask (by pressing the third button on the lower part of the Layers Palette) to the layer you have just blurred and fill it with black. Then pick a soft, medium sized brush and start painting with white on the layer mask. Make sure you avoid any lines on the face; use it only on the skin, to get a smooth, professional effect. Vary the brush size and opacity depending on the area. Avoid blurring the eyes, lips or hair.

After you finish this step, you should get something like this:





Step 3. Add a Curves adjustment layer with the following settings:





Step 4. Add a Selective Color adjustment layer with the following settings then fill its mask with black.

Reds: -55 0 0 0
Neutrals: -20 +15 –40 +5

Now paint with white over the lips and you will notice they’ll turn a light pink. Make sure you follow the edges of the lips properly.

Step 5. Add another Selective Color adjustment layer with these settings:

Yellows: -100 0 0 0
Whites: 0 0 0 –25
Neutrals: +20 –10 –50 +8

Fill its mask with black and carefully paint with white over the eyes.

Step 6. Go to Layer -> Flatten Image, then to Filter -> Sharpen -> Smart Sharpen... and use the following settings:





Finally, go to Image -> Canvas Size… and choose black as a color, 40 pixels for both Width andHeight to add a stylish outer border.

The final result:


Tuesday, April 12, 2011

CREATE FIREBALLS AND EXPLOSIONS




In this tutorial, you’ll learn how to transform a fairly typical road-trip image – with a big blue sky and wide-open spaces – into an apocalyptic battle scene, complete with tanks, guns, parachutists and a hail of incoming missiles.

Of course, changing the colour of the sky and pasting in tanks and other elements is the easy bit: things get trickier when it comes to creating the smoke and explosions.
Here, Fabio Sasso shows you how to create custom brushes that recreate smoke and fireballs convincingly. You can use a background image of your own, or if you want to use the same image as Fabio, you can buy it fromhttp://www.istockphoto.com/file_closeup.php?id= 000004942141. You’ll also need images of tanks, guns and parachutists.
01. In Photoshop, open your landscape image. Search for images of guns and tanks similar to those I’ve used here, and place them onto new layers. Duplicate the tank layer and make the new one smaller, as though they’re in formation. Next, change the saturation of the road image: go to Image > Adjustments > Hue/Saturation, use -40 for the Saturation. Now go to the gun layer and again select Image > Adjustments > Hue/ Saturation. This time use: Hue 35, Saturation 25, Lightness: 0, and select Colorize.
02. For the smoke we will create two brushes. Start by creating a new layer, with a white background and a black foreground. Then go to Filter > Render > Clouds. Then with the Lasso Tool (L), use a Feather of 40 pixels and create a marquee selection then select Edit > Define Brush Preset. Name it ‘Smoke 1’.
03. Select the Brush Tool (B) and go to the Brush Engine (Window > Brushes). Select the ‘Smoke 1’ brush, and activate the following settings: for Brush Tip Shape, select 25% Spacing. For Shape Dynamics use 100% for the Size Jitter, 75% for the Minimum Diameter, and select Flip X Jitter and Flip Y Jitter. For Scattering, use 135% for the Scatter and select Both Axis, use 10 for the Counter and 60% for the Counter Jitter. Select Color Dynamics and use 92% for the Foreground/Background Jitter, then 50% for the Hue, Saturation, and Brightness Jitter. For Purity use 100%. Finally, select Other Dynamics and use 20% for the Opacity Jitter.
04. Create a smoke column with the new brush, using a 50% grey for the foreground and black for the background colours. Then select Layer > Layer Styles > Inner Shadow. Use Color Burn for the Blend Mode, 30% Opacity, 50 pixels distance, 0 Choke, Size 10 pixels. Next, select Gradient Overlay, use Color Dodge for the Blend Mode, 100% Opacity and Style Radial. For the colours, use black and a brown (R: 188, G: 135, B: 8). Move the gradient to the bottom of the column to create the fireball effect. Finally, go to Filter > Blur > Motion Blur, use 90º Angle and 30 pixels distance.
05. Rotate the column to make it fall at a 30º angle. Then create more fireballs by repeating the previous step. Use different brush sizes and blurs.
06. Create the second brush, which we’ll use for bigger plumes of smoke. To do this, repeat the steps we use to create the first brush, however when you use the Lasso tool, use a Feather of 100 pixels instead of 40 pixels, and make a different marquee selection. Name it ‘Smoke 2’.
07. To create the dense smoke, select the ‘Smoke 2’ brush with 50% grey and black colours. Start painting at a very small size, then start increasing the brush size as you move upwards. Reduce the size again to add more details to the smoke. To make it darker, add a Color Overlay with the Layer Styles. You can use black with Normal Blend mode. Create two black columns of smoke.
08. For explosions and fires, we will use two layers. For the first, use the ‘Smoke 1’ brush at 200 pixels for the size and create a small cloud in front of the fireball. Then select Layer > Layer Styles > Select Gradient Overlay. Use Color Dodge for the Blend Mode, 100% Opacity, Style Radial and for the colours use yellow (R: 255, G: 192, B: 0) and brown (R: 127, G: 92, B: 23).
09. On the second layer, use the same brush but at a smaller size (roughly 50 pixels). For the Layer Styles, change the colours to White and a dark brown (R: 61, G: 37, B: 17). Repeat this several times to create the explosions.
10. Add more smoke plumes and dust using the same process but changing the Layer Styles. For the smoke, select the Color Overlay, with the Blend Mode Normal set to normal. Create some sand around the tanks using a sand colour. With the Elliptical Marquee Tool (M) create an ellipse, and using the ‘Smoke 1’ brush, create the wave of air surrounding the explosion on the ground.
11. Search for an image of parachutists, and place it. Use Multiply for the Blend mode, and create a new layer. Then select the Smoke 2 brush and with the Brush Tool (B), create another column of smoke, repeating the steps we use to create the other dark columns of the air. This time, however, use purple for the colour, set the Blend Mode to Screen on the Color Overlay settings.
12. Create a layer on top of the others, select the ‘Smoke 2’ brush at a very big size, use a light grey for the colour and paint some smoke in. Change the layer’s Blend Mode to Linear Light. Then add a new layer and in front of the previous one and paint a few more plumes of smoke. This time set the Blend Mode to Screen. Adding some smoke in front of the machine gun will give an extra touch of realism to the scene.
13. Now adjust the image. Go to Layer > New Adjustment Layer > Photo Filter, use Deep Yellow for the Filter with Luminosity at 60%. Then select Layer > New Adjustment Layer > Gradient Fill again, select black and brown (R: 174, G: 110, B: 47) for the colours, and Radial for the style. The brown part of the gradient has to be in the middle of the big explosion. These two adjustment layers have to be beneath the smoke that is in front of the machine gun.
14. To make the scene more realistic, add a motion blur on the first tank. Select the ‘Tanks’ layer and go to Filter > Blur > Motion Blur, use 0º for the angle and 30 pixels for the distance.

Monday, April 11, 2011

Changing Eye color and eye retouching in photoshop.

start imagestart image
BeforeAfter


Lets begin :)



First, open your photo, and zoom in to its eyes, I chose this one:
start image





Changing Iris Color.


step 1

Make a selection of the iris with any tool you want, I chose to use quick mask.
click on the quick mask icon on the toolbar or press Q to start quick mask mode.
start image

Select the Brush Tool start image
Choose a brush half as big as the iris, with hardness around 70%
and paint over the iris with black, anything you masked would become transparent red.
start image

Mask the whole iris, if you make a mistake brush over it with white to delete.
click the quick mask icon again or press Q to exit quick mask mode.
You'll get a selection of anything except the masked area
choose any selection tool start image
Right click on your picture > select inverse
Now you should have a good selection of the iris.
Right click again on your picture > Layer via Copy.
This would create a new layer with only the selected part.


step 2

With the new layer selected, Go to Layer > New adjustment layer > Color Balance.
Check the V in Use Previous layer to create clipping mask
So only the iris area will be colored.
start image


Change the settings to get the color that you wish, I used these:
start image

The color I got looks too bright, So I added another layer to fix it:
Go to Layer > new adjustment layer > Brightness/Contrass
Check the V in Use Previous layer to create clipping mask as before.
Change the settings until you get a good result.
I used these:
start image

This is my result so far:
start image




Whitening the eye to remove veins

step 3

Go back to the Background Layer
start image


Use the quick mask tool again to get a selection of the white part of the eye, Don't worry of you get out of the lines a little, we going to fix it later.
Press Q to start the quick mask mode.
Use some brushes with their color set to black, and mask the whole white area of the eye.
start image

Press Q to exit quick mask mode.
Press Ctrl + Shift + I To select inverse.
choose the Selection Tool start image
Right click on your picture > Layer Via Copy
Go to Layer > New Adjustment Layer > Hue/Saturation
Check the V in Use Previous layer to create clipping mask
Add a some lightness, and you can also reduce the saturation, don't make it too bright so you won't get a creepy unnatural look.
I used those settings:
start image start image






step 4


Some parts along the edges might look too white, so we need to erase them.
In the layer window, select the layer with the eye white.
start image

Choose the Eraser Tool start image
Use a soft brush (hardness set to 0%).
And Opacity at 25%
start image


Stroke a couple times along the adges until you get a good result.
You May also change the layers Opacity if it still seems too white.
start image


This my end result.
start image

next, we're going to add some highlights to the iris.




Adding Highlights to the iris.

step 5

Make a new layer by clicking the create a new layer icon in the layer window or going Layer > New > Layer.
start image

Change the layers blend node to Overlay
start image



Choose the Brush Tool start image
Select a brush about one third of the iris size,
with its hardness set to 0%.
And Opacity set to 15%

Stroke with white couple times around the iris.
start image


The brush work doesn't have to be even, actually it looks better when some parts are brighter then others.
Here's a picture that shows how I used the white brush (change the blend mode to normal to see this), The upper-right part of the iris is very white, and there is also a reflection on the buttom-left.
start image


Back to Overlay mode,
This is my final result.
start image